Valorant Patch 4.11 notes rundown

by | Jun 14, 2022 | Valorant | 0 comments

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Clutch Mute

Valorant Patch 4.11 introduces a new Clutch Mute feature. This new feature lets you temporarily mute your teammates during clutch scenarios. To use the new Clutch Mute feature, follow these steps. First, go to the Settings tab. Afterwards, go to the Controls tab. Lastly, you can find the Clutch Mute feature in the Communication tab.

You can set up keybinds for Party and Team Voice Clutch Mute Keys. Press your assigned keybind while in-game to toggle on the Party and Team Voice Clutch Mute. Afterwards, you can press the assigned keybind again to turn it off. An icon will appear when you press the toggle keybind, so you know that the feature is enabled.

This Clutch Mute feature introduced in Valorant Patch 4.11 can help stay focused during those clutch moments. This way you can mute and filter out disruptive teammates when you’re trying to clutch. Hopefully, this feature can help players improve their performance during clutch scenarios.

Bug Fixes

Next, Valorant Patch 4.11 also implemented a number of bug fixes. Here are the following bug fixes included in Valorant Patch 4.11:

  • Fixed a bug where Skye would sometimes make an unintended pose, seen in third-person when holding a gun.
  • Fixed a bug where Jett could reach very faster than intended speeds by using Tailwind in specific locations (Super Dash).
  • Fixed a bug where Yoru could use weapons earlier than intended when exiting Dimensional Drift.
  • Fixed a bug where Yoru’s mask would flicker while running forward during Dimensional Drift.
  • Fixed a bug where you would see the location of enemy Astra
  • Fixed a bug where you were unable to re-stabilize KAY/O after getting resurrected by
  • Fixed a bug where the certain abilities sometimes disappear from the minimap:

Viper’s Toxic Screen and Poison Cloud
Killjoy’s Nanoswarm
Cypher’s Cyber Cage

  • Fixed a bug where after switching Agents in the range or in a custom game, the buy menu would sometimes show invalid items.
  • Fixed a bug where Chamber’s model would still teleport if killed mid-teleport.
  • Fixed a bug where Skye’s Seekers and Fade’s Prowler and trails would not navigate down the chute on Breeze.
  • Fixed Sova’s trick shot VO line so that it plays when he kills an enemy with a 1 or 2 bounce Shock Bolt.
  • Fixed a bug where Killjoy’s Alarmbot and Chamber’s Trademark created large white circles on Brimstone’s Sky Smoke targeting map.
  • Fixed a bug where Chamber’s Rendezvous range indicator does not disappear when far enough away to be off of the minimap.

This wraps up our rundown of the changes implemented in Valorant Patch 4.11. Feel free to leave a comment below with your thoughts on the changes.

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