Aurelion Sol Champion Rework – release date new abilities, and more

by | Jan 26, 2023 | Esports, League of Legends, News | 0 comments

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Aurelion Sol the Star Forger gains new abilities and an exponentially scaling passive in the upcoming League of Legends gameplay update.

Aurelion Sol from League of Legends is now receiving an update to bring him up to league standards. The Forger of Stars should soon be on his way to terrorize Summoner’s Rift thanks to the addition of a new passive and the removal of several of his previous abilities.

In 2016, Aurelion Sol was introduced along with a kit that mostly revolved around him. Although his gameplay was clumsy, despite having a rather engaging theme, his popularity as a champion plummeted.

Nevertheless, despite his low play rate, one of the character’s strategies had a ton of success with the champion in solo queue, which compelled Riot to gradually lower his power level.

The complete rundown of what we currently know about Auerlion Sol’s forthcoming League of Legends rework is provided below.

Aurelion Sol Rework Abilities

Nevertheless, despite his low play rate, one of the character’s strategies had a ton of success with the champion in solo queue, which compelled Riot to gradually lower his power level.

The complete rundown of what we currently know about Auerlion Sol’s forthcoming League of Legends rework is provided below.

  • Passive – Cosmic Creator
    • Aurelion Sol’s damaging abilities break down enemies into stacks of Stardust, which permanently improves each of his abilities.
    • Breath of Light: Bursts deal an additional (0.031% Stardust Stacks)% max Health magic damage
    • Astral Flight: (%) increased distance
    • Singularity: (%) increased area and (2.6% Stardust Stacks) bonus execute threshold.
    • Falling Star and The Skies Descend: (%) increased area
  • Q – Breath of Light – Mana Cost: 45/50/55/60/65 Mana per second Cooldown: 3 seconds
    • Aurelion Sol breathes Starfire for up to 3.5/3.5/3.5/3.5/9999 seconds, dealing (15/25/35/45/55 + 30-90 (scaling with level) + 60% AP) magic damage per second to the first enemy hit and 50% of the damage to surrounding enemies
    • Each full second of breath on the same enemy deals a burst of (40/50/60/70/80 + 20-40 (scaling with level) + 50% AP) magic damage plus (0.031% Stardust Stack)% max Health Magic Damage and absorbs 1 Stardust if they are a champion. This Ability’s range is 750 – 920 (scaling with level). Percent damage deals a max of 300 magic damage against jungle monsters.
  • W – Astral Flight – Mana Cost: 80/85/90/95/100 Mana Cooldown: 22/20.5/19/17.5/16 seconds
    • Aurelion Sol flies in a direction. While flying, Breath of Light has no Cooldown, no max channel duration, and its flat damage is increased by 14%/15.5%/17%/18.5%/20%.
    • Takedowns on champions within 3 seconds of damaging them refund 90% of this Ability’s Cooldown. —– Casting Breath of Light while flying reduces flight speed by 50%. Flight speed is 335 + 100%, Movement Speed.
  • E – Singularity – Mana Cost: 60/70/80/90/100 mana Cooldown 12/11.5/11/10.5/10 seconds
    • Aurelion Sol summons a block hole, dealing (10/15/20/25/30 + 40% AP) magic damage and Dragging enemies toward the center for 5 seconds. Enemies in the center below (5 + 2.6% Stardust Stack)% max Health die instantly.
    • The black hole absorbs Stardust when enemies die within it and each second an enemy champion is inside it. —– This Ability’s range is 750 – 920 (scaling with level). Minions and jungle monsters inside have 0 Movement Speed. Absorbs 1 Stardust per second from Champions Absorbs Stardust from units that die in the black hole: Epic Monsters: 10 Stardust Champions and Large monsters: 5 Stardust Siege minions: 3 Stardust Minions and small monsters: 1 Stardust
  • R – Falling Star – Mana Cost: 100 Mana Cooldown: 120/110/100 seconds
    • Aurelion Sol plucks a star from the heavens and crashes it into the earth, dealing (150/250/350 + 65% AP) magic damage, stunning enemies for 1.25 seconds, and absorbing 5 Stardust for each champion hit.
    • Gathering 75 Stardust transforms the next Falling Star into The Skies Descend.
    • The Skies Descend: Aurelion Sol drags a constellation’s worth of fury down from the cosmos, dealing (187/5/312.5/437.5 81.25% AP) magic damage in a larger area, Knockin Up enemies hit for 1.25 seconds, and unleashing a massive shockwave that deals (150/250/350 + 60% AP) magic damage to champions and Epic monsters and slows all enemies hit by 75% for 1 second.

Aurelion Sol Rework Skin

As far as we are aware, Riot will modify all of Aurelion Sol’s present skins’ visual effects to correspond with his new skills. Though he’s not nearly as old as the previously updated Udyr, it’s unlikely that any of his skins will see model modifications.

The current cosmetics for Aurelion Sol are listed below:

Ashen Lord Aurelion Sol (1350 RP)
Mecha Aurelion Sol (1350 RP)
Storm Dragon Aurelion Sol (1350 RP)

Riot has stated that the magical star dragon won’t be getting any model improvements, but he will be getting a new skin soon. It won’t, however, be released concurrently with his rework.

Release Date for Aurelion Sol Rework

Originally scheduled to launch on February 7, 2023, the Aurelion Sol Rework may now be delayed due to Riot’s ongoing social engineering attacks and difficulties getting him onto the PBE.

According to Riot’s champion plan, we should receive the Ixtal enchanter Milio after Aurelion Sol.


Let us know what you think about Aurelion Sol’s rework.

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